Metal Gear Solid 5: The Phantom Pain

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  • Open-World game design 
  • Fox Engine delivers photorealistic graphic
  • Online connectivity
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Metal Gear Solid V: The Phantom Pain is a canonical installment in the Metal Gear series. It was developed by Kojima Productions using their self-programmed Fox Engine and published by Konami. As with previous Metal Gear Solid titles, Hideo Kojima designed, wrote, directed, and produced the game. This was the final Metal Gear game Kojima worked on prior to his departure from Konami in October 2015.

After awakening from a nine year coma, Big Boss forms a new mercenary group called, Diamond Dogs, and teams up with his former rival, Ocelot, to track down the men responsible for the destruction of MSF.

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